You can replace all matching material faces in the model with your currently selected material by holding Shift.You can fill a face and all adjacent faces with the same material by holding Ctrl (Win) or Option (Mac).Use the Paint Bucket tool to change or copy the Materials on Face elements. You can also do this by pressing the mouse’s middle scroll button while holding Shift. You can activate the Pan View tool by holding Shift. You can disable “gravity-weighted” orbiting by holding down Ctrl (Win) or Option (Mac).You can also Orbit by pressing the mouse’s middle scroll button.You can specify the distance of the offset by typing in the distance and pressing Enter. You can allow resulting offsets to overlap by holding down Alt (Win) or Command (Mac).You can specify the distance you’re moving an element to by typing in the distance and pressing Enter.You can move otherwise unmovable elements due to face or edge constraints by enabling auto-fold.You can copy an element and create an Internal Copy Array in between by moving the first copy, typing the number of copies in the array, pressing X and then Enter.You can copy an element and create an External Copy Array in a row by moving the first copy, typing the number of copies in the array, pressing X and then Enter.You can make a copy without displacing the original element by holding down Ctrl (Win) or Option (Mac).You can specify the length of the line by typing in the dimension and pressing Enter.You can use the Eraser shortcut to Hide elements instead by holding down the Shift key.You can unsoften/unsmooth surfaces by holding down Ctrl (Win) or Option (Mac) and Shift.Do this by holding Ctrl (Win) or Option (Mac). You can soften/smooth surfaces by using the Eraser to take away the edges but retain the surface adjacent to them.You can specify the number of segments of the Circle (more segments mean smoother-looking Circles) by typing the number of segments, pressing S, and hitting Enter.You can specify the Radius of the Circle by typing the dimension and pressing Enter. Axis, Plane, and Perpendicularity of generated element) by pressing Shift.
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